
Ace Combat 8's Pre-Order Controversy: The Curious Case of a Bonus Game

By Sid Meier


By Sid Meier
The recent launch of Ace Combat 8: Wings of Theve on Steam has been met with a wave of negative feedback from pre-ordering players, largely centered on the handling of its bonus content. While the deluxe edition offered early access, the standard edition promised Ace Combat Zero, a fan-favorite 2006 title, as a pre-order incentive. However, the manner in which Bandai Namco implemented this bonus has ignited a significant controversy, casting a shadow over the new game's debut and influencing its initial Steam review scores.
The core of the discontent stems from a perceived discrepancy between the promotional material and the actual product. Players understood that Ace Combat Zero would be a distinct, separate application. Instead, it was bundled as an executable DLC within the main Ace Combat 8 installation. This integration means that users are forced to download the entirety of Ace Combat 8, a substantial 140GB, even if their primary interest lies in playing the much older, 3GB Ace Combat Zero. This unexpectedly large download size is a major point of contention.
Further exacerbating player frustration is the lack of feature parity with the console versions of Ace Combat Zero. On consoles, the classic game includes its own set of achievements and trophies, providing a distinct sense of progression. This feature is notably absent from the Steam version, which is tied to Ace Combat 8. Additionally, the integrated nature of Zero means it lacks independent cloud save functionality, a convenience many PC gamers, particularly those using platforms like the Steam Deck, had anticipated for a standalone title.
The publisher's communication regarding the bonus content has also been a point of contention. Initial descriptions indicated that Ace Combat Zero would be a 'standalone application separate from the full game'. This was later updated to state it would be a 'DLC executable launched separately from the base game'. This subtle but significant change in wording has fueled accusations of a 'bait-and-switch', leaving many players feeling misled. While some speculate that licensing agreements for the in-game aircraft might have necessitated bundling Zero as a free bonus, similar situations with other titles, such as Hitman 3, suggest that alternative packaging solutions exist, even when a game cannot be sold independently.
The current wave of negative reviews primarily reflects the disappointment of early adopters who pre-ordered the game. As Ace Combat 8 officially releases to a wider audience, and more players experience the game without the pre-order bonus, the weight of this specific criticism may diminish. However, the incident highlights the importance of clear and consistent communication from game publishers, especially when offering bonus content, to manage player expectations and maintain trust within the gaming community.
About the author

Pioneering game designer known for the "Civilization" series and his philosophy on game design.

by Amy Hennig
by Amy Hennig