
Leading Indie Games Removed from Xbox Store in BDS Movement Support

By Roberta Williams


By Roberta Williams
In a significant development, the creators behind the acclaimed indie games Celeste and TowerFall have withdrawn their titles from the Xbox digital storefront. This decision, as confirmed by Maddy Thorson of Maddy Makes Games, is a direct endorsement of the BDS (Boycott, Divestment, Sanctions) movement. This follows a similar stance taken by House House, developers of the co-op puzzle adventure Big Walk, who previously announced their game would not be available on Xbox due to Microsoft's inclusion as a BDS target alongside other major tech entities.
Console manufacturers like Microsoft typically earn a percentage from every game sold through their digital distribution platforms, a model akin to that of Steam. This revenue is crucial for offsetting hardware development costs and sustaining their ecosystems. By pulling their games, developers aim to disrupt this revenue stream, effectively denying Microsoft a share of their sales. For Xbox owners who wish to participate in the boycott, alternatives like purchasing physical copies (where available) or switching to other gaming platforms remain options.
For PC gamers, the impact of these delistings is minimal, as both Celeste and TowerFall remain accessible on platforms like Steam. This highlights the diverse landscape of PC gaming, where players have a broader range of storefronts and distribution methods. The article humorously notes the traditional independence of PC gamers, suggesting they are less affected by console-specific boycotts.
This trend signifies a growing willingness among indie game developers to align their business practices with their social and political convictions. For consumers, it means increased awareness of the ethical considerations behind their purchases and the potential for a more fragmented digital marketplace. The actions of these studios serve as a powerful statement, urging larger corporations to reconsider their affiliations and practices in the face of global social justice movements.
About the author

Pioneer of graphic adventure games, co-founder of Sierra On-Line, and creator of "King's Quest."

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