
New "Resident Evil" Film Acclaimed by Critics, Sets New Standard for Video Game Adaptations

By Jane McGonigal


By Jane McGonigal
The new film, a fresh take on the popular survival horror franchise, has been met with glowing reviews from critics. Early assessments indicate a widespread appreciation for its quality, signaling a significant achievement in the often-maligned category of video game-inspired cinema.
With an impressive score of 97% on Rotten Tomatoes, this adaptation now stands as the top-rated video game movie ever released. This places it considerably ahead of its predecessors, with the next closest contender, a popular animated sequel, trailing at 86%. Another film, also at 86% but with lower audience scores, ranks just below.
Reflecting on the history of video game movies, one can recall several critical duds, including a particularly low-rated film at 3% and another at 1% on the same review aggregation site. The current success highlights a remarkable evolution in the quality of these adaptations, indicating a substantial improvement from earlier attempts.
Despite its critical acclaim, the film's approach to storytelling has sparked discussions among long-time followers of the series. Instead of directly translating an existing game narrative, the director and co-writer chose to craft an original story set within the familiar environment of Raccoon City, centered around a new character. This creative decision aimed to offer a fresh perspective rather than rehashing established storylines.
While some enthusiasts might prefer to see familiar faces and storylines from the games, the creation of an entirely new narrative within this well-known world is seen as an exciting development. It allows for fresh creativity and exploration, offering a different kind of experience that complements the existing game lore rather than competing with it.
About the author

Game designer and author who writes about using games to improve real life and solve problems.

by Reiner Knizia
by Jane McGonigal