
Haunted Chocolatier: A Deep Dive into Eric Barone's Next Big Project

By Hideo Kojima


By Hideo Kojima
Eric Barone, the mastermind also known as ConcernedApe, has openly discussed the prolonged development timeline for his latest creation, Haunted Chocolatier. He expresses a deliberate approach, emphasizing that he is not concerned with the duration, as rushing the process would compromise the game's quality. This philosophy underscores his commitment to delivering a meticulously crafted experience, ensuring that every aspect of the game meets his exacting standards before it reaches players.
In a recent conversation, Barone shed light on the evolving nature of Haunted Chocolatier, signaling a notable shift from his previous work. While retaining elements of a 'town game,' he clarifies that the upcoming title will primarily function as an action RPG. This new direction signifies a greater emphasis on dynamic combat sequences, exploration, and character progression, offering a fresh yet engaging experience for his dedicated fanbase.
The core gameplay of Haunted Chocolatier is set to feature a more robust combat system, including challenging monster encounters and intricate boss battles. Barone indicates that a significant aspect of the game will involve adventuring, discovering potent equipment, and progressively enhancing character abilities. This focus on combat is designed to appeal to players who enjoyed the mining and fighting elements within Stardew Valley, promising a more intense and rewarding action experience.
Despite the increased focus on action, Haunted Chocolatier is poised to maintain the cozy, inviting atmosphere that fans have come to appreciate from Barone's games. Players will manage a chocolate business, engaging with local characters and building community ties, all while embarking on thrilling adventures. This delicate balance aims to blend the excitement of an action RPG with the comforting familiarity of a life-simulation game, creating a uniquely engaging world.
Haunted Chocolatier currently remains without a concrete release date, a decision that reflects Barone's unwavering commitment to perfection. He has acknowledged announcing the game relatively early in its development back in 2021. As a solitary endeavor, much like Stardew Valley, Barone is dedicated to refining every detail, ensuring the game is fully baked and ready before unveiling it to the public or allowing external playtests.
About the author

Auteur game designer known for the "Metal Gear" series, blending complex narratives with gameplay.

by Hideo Kojima
by Amy Hennig